Tuesday, March 2, 2010

Yoshi's Island DS, part 2

Slogging through world one seems to be an exercise in patience and memorization. Already I've come across puzzles I won't be able to solve until later. I do have a revision to my previous entry, though, as I have learned that you cannot use the Y button to run with Baby Peach. It seems that Baby Mario equips the reptilian protagonist with Running Shoes, whereas Baby Peach has a hold of a parasol that catches the gusts about the island to propel you to new heights.

New things that caught my eye were numerous, including the following:

Kamek isn't pulling any punches this time. He throws a giant Spiny at you from behind the scenes, and if you don't have fleet feet, you might find yourself a little holier than you'd prefer to be. Of course there are friendly animal folk as well, a shame they're ugly as sin...

You're reminded that you need to watch your step in the first fortress, since I've had the unfortunate pleasure of becoming roast dinosaur due to a missed jump. Upon making it to the bosses' lair, I've noticed straight away that there was a duo instead of just the single bouncy brother. Same way to defeat the pair, but a little harder due to it being a tandem effort on the enemy's part.

So far, so good. I think I'll report back after each castle and fortress, to keep the amount of posts manageable.

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